
I was born in 1972, and my journey with games began on the Commodore 64, ZX Spectrum and other early consoles like Intellivision. As soon as I learned to program, using BASICA, I created my first videogame — Fixing, a stock‑exchange simulation running on an IBM 8088 — and from that moment on, I never really stopped.
I studied Computer Science and spent many years working in the tech world, first as a Developer and now as a Project Manager. Along the way, I also designed and published three board games.
Now I’ve returned to C++, reconnecting with the craft that started it all and rediscovering the joy of designing and coding videogames. FiveBlocksFall is the result of that renewed passion.
Based in Tuscany, Italy.